A cabinet built with a Tapcentive secure core chip can run as Class III or Class II — the regulatory class is set by reconfiguring parameters on the chip, not by rebuilding the game or the machine. One design, one supply chain, either class.

Fielding a game under Class II has traditionally meant rebuilding it from scratch — new bingo-based math, new development cycles, central servers, and cabinet changes — often a lesser experience than the original, and an all-online server shift for the operator.
We put the intelligence in a secure core chip. A cabinet built with it operates as Class III or Class II by reconfiguring parameters on the chip — no game rebuild, no new math, no new machine. The class becomes a setting, not a different version of the game. One chip, two classes.
Technical detail shared under NDA.Project Verity is an early-stage initiative; a prototype has been built. We're actively engaging regulators, tribal operators, and testing labs to advance this approach. Categorization is not yet approved, and these statements are exploratory.
If you're exploring Class II gaming, we'd welcome the conversation — detailed architecture is shared under NDA.